What’s more, if the AI on your side starts making questionable moves, you can untick the AI from that nation and take manual control. From there you can select which nations to play as and assign the AI to the nations/theaters that do not interest you.
Once in the game, you can even swap sides at any time, handing the helm over to the AI. Right away, you can assign an AI teammate to play the nations/theaters that you may not want to focus on. In WaW you choose to play as Axis or Allies, meaning there are inherently more than one nations to play as. Which brings us to the most recent offering Strategic Command WW2: World at War. Each of these has been refined and updated while trying to strike the balance between accessibility and strategic depth. Many SC games have been released since those humble beginnings. See, and what any war game “lite” player would be interested in. Of a void when it came to grand strategy WWII PC war games that wereĪpproachable and somewhere in between what a grognard would like to At the time I began development in 1999, there was in my mind a bit